Recent examples of creating sims in virtual worlds specifically for language education include VIRTLANTIS, which has been a free resource for language learners and teachers and an active community of practice since 2006, Since 2007 a series of conferences known as SLanguages have taken place, bringing together practitioners and researchers in the field of language education in Second Life for a 24-hour event to celebrate languages and cultures within the 3D virtual world. Almost all virtual world educational projects envisage a blended learning approach whereby the language learners are exposed to a 3D virtual environment for a specific activity or time period. for example, is an open-source project which integrates the multi-user virtual environments of Second Life and/or Open Sim with the Moodle learning-management system.
Before selecting the right product, one must understand what could be the possible threats and make sure the selected product can [...]Every year there are billions of dollars loses due to software piracy, and the figure is increasing double digits each year.
So, if you are a software developer, how would you prevent your software from being stolen?
2005 saw the first large-scale language school, Languagelab.com, open its doors in Second Life.
By 2007, Languagelab.com's custom Vo IP (audio communication) solution was integrated with Second Life.
Just select your story from the list and sit back, listen and enjoy.